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It all started with a child’s drawing by developer Erikson himself when he was about 10 years old. In the drawing you follow a small doodle race car along an obstacle course so crazy only a child could imagine. And thus, was the idea for Fromto born.

Now, years later, Erikson has worked on Fromto for the past two years. To preserve the essence of the initial idea he invited two very special people to join his project; his own children Niki (5) and Joep (2). Erikson’s ‘clumsy’ drawing style fits in perfectly. The whole game has been drawn by hand multiple times to make it feel alive. According to Erikson, the game in fact became alive: “In Fromto many things happen I didn’t put in there intentionally. Fromto surprises me, every time I play it.”

Fromto is primarily intended as multiplayer – online as well as local. It also features a hotseat mode so you can play with four friends using only one controller. The single player on the other hand is quite a challenge and offers +25 levels to compete with players around the world to set the best time.

Racing in Fromto is turn-based, while in the build round all players are playing together in real time. (Except for hotseat, of course.) During the build rounds you can both add helpful objects as ramps, and also make the track harder for your opponents as the traps you place will be passive when it is your race turn again. This adds a strategic element to the game. Creating a race track together in which everybody wants to win, often results in some hilarious childish chaos!

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FateNeo

FateNeo

Owner of WeBleedPixels, in charge of the press releases and Sponsored streamers

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